Sunday, 7 April 2013

My Evaluation


Q1. In what ways does your media product use, develop or challenge forms and conventions of real media products?

 

I would say that overall I have definitely challenged the conventions of current media products, the only thing I’ve consistently found from my analysis of existing media conventions is that they’ve shown me what my target audience don’t want and don’t find appealing, so they’ve helped mould my magazine as much if not more than anything else. The existing conventions in a way actually gave birth to my developments and various strides away from them in order to strengthen the identity of my own magazine.

 

The first convention I wished to challenge was that despite there being rock bands present in my magazine, I was going to refuse to have any instruments or musical equipment present in any of the images – the only exception being a microphone taped to a gun, a statement about the music industry's decline in part (symbolism and metaphor are things that my audience, who are very "into" the arts, like to see and I’ve had very positive feedback about it). I made this choice because I felt the use of instruments seemed too much like posing; I wanted the pictures to feel more natural, more about the musicians themselves as opposed to their instruments. I also felt that instruments tend to clutter pictures of rock bands, so I wanted to avoid them for aesthetic reasons as well.

 

On the front cover I decided to choose a close up of my cover star (Dave Sticks) in profile, challenging the existing motif of the medium close up as the stable shot for a magazine front cover, something that my target audience appreciate not only because they feel it looks attractive, but also because it’s rebelling against the norm. The idea behind the magazine has been to make something that’s completely original and different right from the front cover, rebelling against convention; going against the current is the defining feature of underground music and therefore I wanted to build my magazine around this concept from the outset because it’s the subculture I’m focusing on. I have read several comments from my target audience saying that if more magazines were like this they’d start investing in print again, quite a feat considering some of the scathing remarks made about music magazines in response to my questionnaire.




 


A conventional shot for a front cover
My cover
















  



There are of course subtler challenges to the status-quo of music magazine, little touches for example on the contents page, instead of having what’s referred to in the magazine industry as "white space" behind the text and images, I decided to have "black space" instead. I also decided to have a lot of heavy colours in the contents page solely because it’s something that rarely happens in music magazines. Again, this was all done to strengthen and define the identity of my magazine and to please my demographic.


Note the Difference between this contents page
And this one. I also decided against putting my title block in the magazine because I felt my audience would start to see my magazine as a brand with labels if i did. Of course my magazine is a brand, but it's supposed to be subtler than current music magazines, the brand element should be understated



 

The ultimate challenge towards codes and conventions can be found when looking at my Streakers double page spread. I did away with the rule of thirds and instead decided that symmetry was going to be what I constructed my design around, a mirrored contrast to reflect the parting of the band. The spread is so different from any other double page spread on the market: it’s hectic, loud, colourful, very "in your face", especially compared to the other double page spread I’ve submitted which still challenges the codes and conventions of how women in particular are viewed in music magazines,( my choice not to air brush the model's face was an attempt to take a stand against the polished, "sexy, perfect" female artists usually found in music magazines and it is a challenge that has been applauded by my audience). The Paper to Ashes double page spread clearly fits the rule of thirds and wouldn’t look out of place in a bog-standard music magazine like "NME" or "Vibe". Despite my subtle tweaks, however, this more conventional spread would most definitely be an exception in my music magazine: in part I created it to better illustrate that I do understand and can abide by the conventions of music magazines, but I’m choosing not to because my target audience don’t want me to and because it just doesn’t mesh with the identity of the magazine.

 

The Streakers double page spread also looks so different, so rebellious, because the band I’m covering are different and rebellious: they’re a Noise Rock band, they like breaking the rules, they like standing out. Individuality is key to their identity, as it is to my magazine, so the two reasons coincide nicely. The choice of layout in terms of using a butterfly gatefold was also done because it’s a very different approach to double page spreads, and also in order to help the article stand out more when readers are leafing through the magazine, after all, this is the piece of work that I feel best represents the spirit of my magazine and will be the piece the audience will be happiest to see.

 

The fact that I also used the contrast of orange and blue as a way to illustrate the split between the two halves of the duo is, from what I’ve seen, a fairly novel approach in music magazines, in fact I’ve had feedback saying that this was a technique that people would expect to see in film or art as opposed to an article in a music magazine. That said they did like the novelty of the approach and thought it paid off. Others have said similar things.




the Background to my double page spread



the outer shell of my double page spread - note the fact that the contrast is constantly there

 

Also, the use of what I call my "echo technique" is highly unconventional in terms of music magazine photography. What I did essentially, in Photoshop, was make a copy of the picture I was using, crop it, make it slightly transparent and then place it on top of the base picture slightly off centre to create an almost visual reverb. Clean photography is usually the norm in music magazines, so this I felt was another brave break away from conventions, done not only for the sake of rebelling and aesthetics, but as a way to help the reader get a feel for what the band sound like through the visual image. It looks hazy, noisy, bright, off-kilter, unique. And, yet again, I’d say that the band is an extension of the magazine’s identity.

 

There are actually conventions I haven’t challenged whatsoever during this process. I’ve constructed and used musicians that are extensions of the magazine’s identity, in the same way that all magazines seem to do ("Kerrang" choosing leather clad metal groups is a good example of this). I’ve also still got a masthead at the top of the page, though admittedly mine is based in a circle as opposed to just being block letters (I feel that’s more of a development of a convention). There are also other times when conventions have cropped up: I still have an issue number on my contents page, I still used standard fonts for the majority of the text. These conventions were followed because,quite simply, my audience didn’t mind if they weren’t challenged because they are needed in order to follow the magazine coherently. I know "Uncharted" has non-conformity at its core, but I didn’t think there was any need to be non-conformist just for the sake of it, challenging rules that don’t need to be challenged and that my target audience aren’t bothered by.

 

I will end this answer the way I started it however, saying that although there are instances where I’ve used and included conventional aspects of music magazine design, on the whole I have challenged them more than followed them, and that was the point of my magazine. My audience wanted something new, creative, innovative, unique. And so I provided them with it.

 

Q2. How does your media product represent particular social groups?

 

I’ve constantly discussed this aspect throughout my blog at various stages, a central theme in my writings is that I’m creating a magazine for a demographic that is currently not being catered to by music magazines, the "Uncharted" reader has a lot of needs that I’ve been constantly working to address, and I had to ensure, since the audience see the magazine as an extension of their culture, that I consistently represented them as they wanted to be seen by the public.

 

I do challenge the views of other social groups in passing (as I said as part of my response to Q1 the portrayal of women as merely pretty objects to be gawped at) and in some ways I support the stereotypes of others (the young Streakers frontman is a drug-addled, violent punk in essence even though in my images he doesn’t look like one, the text on the double page tells a very different story). All of this is completely secondary though, because what I was really concerning myself with was trying to make the magazine an extension of my audience's underground subculture. So everything, from the general design to the way the images look and what they mean right down to the way the articles are written, has been done in order to better represent an audience not spoken for in the mainstream music press. The reason I’ve used every aspect of my magazine to represent my audience as opposed to merely using an artist in a couple of pictures is because I wanted my audience to feel connected to the magazine, I wanted it to feel like every aspect of the magazine was like them. This is a good way to build up a loyal readership.

 

You can read more regarding my answers to this question at this blog post where I give my rational behind the images in terms of props and clothing. I will say now briefly the reason why each artist is depicted as straight-faced is because my target audience typically take themselves very seriously and I wanted the artists to reflect this. Also in the case of genre motifs (the Streakers are a gloomy Noise Rock band and Iconoclast Inc is a Shoegazer) the idea of the artist looking glum is a classic image and completely in keeping with what the genres are about:

 

 

Q3. What kind of media institution might distribute your media product and why?
 

I actually wouldn’t want a media institution to distribute my magazine at all because I think that if I were to elect to do that I would be completely going against everything that the magazine is about. It’s about rebellion, it’s about individuality, it’s about complete freedom: "Uncharted" have a DIY approach to distribution. Being shackled to a big conglomerate would make "Uncharted’s" identity look like nothing more than a cheap gimmick to get would-be rebels to buy the product. Of course the magazine would be sold rather than given away, there would be a bar code, it would be placed in shops, but only local news agents, and in independent record and book shops. It would also be available in clubs that the target audience frequent. The magazine would not be stocked in chain stores or supermarkets for the same reason that the magazine would not be a part of a big publishing firm, because cooperating with a big establishment goes against the ethos of the magazine and the readership. If the readers thought the magazine has "sold out", they wouldn’t buy it anymore and the magazine would close all together, something that the magazine would want to avoid at all costs.

 

Subscriptions would be encouraged and for an additional fee the magazine could be delivered and printed slightly ahead of the press release date for subscribers. I would opt for "Uncharted" to be printed independently and to be run at just above production cost prices, admittedly that would leave the magazine with little room for expansion at the rate of a magazine with a lot of financial backing, but provided word spread about the magazine, demand would increase, profits could creep higher, more printing presses could be utilised, and expansion could happen. I understand that for most magazines and most businesses money is central to the creators, but for my magazine the money is only important because it keeps the presses running and keeps good music out there in print. The financial side, as long as the magazine isn’t making a loss, is pretty much irrelevant: the magazine is made by and for people who care about music, not with vast amounts of money in their wallet. 


Q4.Who would be the audience for your media product?
 

I feel my reader profile pretty much summaries my audience: someone in their late teens to their late 20s, a middle class humanities student, very interested in all genres of underground music, very "into" individuality, anti-mainstream, extremely opinionated, techno-savvy, club-going, mostly but not always into retro clothing, interested in alternate cinema and cult classic literature. The magazine isn’t gender specific and I imagine as many women would read the magazine as men since the music is what’s important to this audience. 
 

Q5. How did you attract/address your audience?

 

The title block and how the various connotations interact with my audience can be found here:
 

 

The central theme of this evaluation and my thoughts going into this magazine has been communicating with my audience in an effective way. At various points in my images I reference music videos and films that they would be familiar with (the contrasts in the Streakers double page spread is inspired by a music video to Kerosene by the Crystal Castles and various scenes from David Lynch films like Wild at Heart or Twin Peaks), either that or they are shot in such a way that the audience would find them pleasing to the eye. I also reference in the text bands and artists the audience would be familiar with and like, such as Lush or Grimes. This would make a member of the audience want to buy the magazine because already they feel like they’ve found a magazine with an identity that suits theirs, a magazine that speaks to them about their music and their films and has the sort of artwork they like to see. This is, taking " Kerrang" in particular as an example, how magazines develop a strong niche market.
 

And the language used in the cover lines, although there are no colloquialisms used, does catch the audience’s eye because they would know who the people being mentioned were and they’d be interested in finding out about them. My reasoning for not using slang is that by and large this audience don’t have any colloquialisms that seemed appropriate for the magazine, so quite simply they just don’t feature in the magazine.
 

In terms of a central font for sub headings I wanted to choose a text with a lot of static about it, but something that was still readable and discreet enough not to detract from the rest of the magazine. I chose Earthquake because I felt it met the criteria well: it’s distinct, unique, but understated. My audience would appreciate this attention to detail and it would encourage them to make a purchase for mainly superficial reasons but also because I think they’ll recognise and admire the amount of care that has gone into crafting the issue.
 

I’ve discussed my rationale for the clothing selected in detail in the blog below – I would like to add that my audience, although not as superficial as say the audience of a magazine like "Vibe", do have their own idea of what cool looks like and their idea of cool isn’t determined by what the people wear or what they look like as such, but more by the statement they’re making when they wear it – if they like the statement, they’ll probably be more likely to buy the magazine:



 
Q6. What have you learnt about technologies from the process of constructing this product?


I have become infinitely better versed in photography as an art form as a result of this project and have learned to use an SLR, changing out lenses and filters to suit my aims. I’ve had to learn how to do this in order to reach the standard my audience expected me to reach and to reach the standard I desired. I’ve become adept at using Photoshop and PhotoScape (which I favoured for the editing of the pictures in isolation if I’m honest due to the comparative ease of the process) for the same reason, teaching myself via tutorials and trial and error about what a change in saturation, a tweak in colour balance, or use of a particular distort will do to an image.
 
 
A Print screen from photoscape, this is me mid way through editing my a picture for the contents page, i grey scaled it so i could colourise it, at this point i'm still trying to figure out a colour


 

 As I went on using both programs during my production, it became clear to me that even though I’d initially gone into using these programs to create my work as a techno-sceptic, worrying about how technology was cheapening the creative process, I discovered that there are near infinite possibilities as to what you can achieve with these programs once you discover the possibilities of what each tool can do. It did feel restricting until I had the programs under control, and there were moments of sheer frustration during the design where a layer would mysteriously vanish or the image on Photoshop would save itself as a JPEG meaning I had to start over. I was very happy using it looking back now though, and I can definitely see why these programs are used by actual magazine designers, I did things that would never have been possible or would have been very difficult to do as a student under normal conditions, like the echo technique that I mentioned earlier: without a computer I'd never have been able to make that image transparent and I would never have created that effect. This is how it was done:



this is the base image before i have added the effect - i needed to crop the image and then superimpose it over this image


this is the picture mid way through cropping


this is the cropped image - now i have to add it as a layer over the base image
this is the image being added as a layer over the base image, i have resized it and am working out what level of transparency will look best


this is the completed image that can be found on the outer leaf of the butterfly gatefold double page spread - this technique was used for all of the images of the artists featured on the spread

 

Fortunately my design didn’t require vast amounts of complex Photoshop work for the most part, I didn’t need to cut the models out of their backgrounds for instance because I’d chosen their backgrounds specifically before taking the photographs (an approach used by music magazines before the digital age that i felt brought some extra authentisity to my magazine and one that again was going against the current Photoshop-crazed trends), and luckily I was able to take pictures that I didn’t need to use tools like clone brushes on (a tool I find very tricky to use) because one of the things that my audience wanted my work to be was as stripped back and as close to the original images as possible because my audience tend to blame the fake feel of the music press on an overuse of editing software so I tried my best to avoid that.

 

Q7. Looking back at the preliminary task what do you feel you have learnt in the progression from it to a full product?
 

I think it’s fair to say that the preliminary task was a great learning curve for me. When I did it at first I was completely disorganised, I didn’t have my own equipment, I didn’t really have a plan for what I wanted to do or why beyond the obvious, I didn’t know how to direct photography (I’d hardly ever even picked up a camera before) or actors, I didn’t really have a clue how to edit or use Photoshop. I made all of my mistakes on my preliminary task, but I’m grateful for it because when the main task came around I knew exactly what I had to do. I took charge, I made a very detailed plan of action about what my magazine was going to be like and why.

 

I bought my own camera, I invested in editing software at home (Photoshop and PhotoScape), I picked my models carefully for my pictures. Every detail was thought out because I wanted to do my idea justice and do myself justice. Time management was not much of an issue for me this time around, all work, although submitted later in chunks to my blog, was done in Microsoft Word on time and up to the required standards. I tried to shoot as much of my photography in school as possible since that seemed to be the best place to work with my actors, but I made good use of what I had to work with in terms of location by scouting around to find buildings that could be used to create something that fitted in with my magazine’s identity and my audience’s requirements.

 

This time my photography was a lot better, a lot more stylised: I’d looked into rock photography a great deal, I’d looked around and studied the sort of film/art that my audience were interested in and tried to incorporate that into my work as best as I could and to a large degree I’m happy to say I believe it was successful. My ideas came mainly from what my audience’s tastes were as opposed to anything else, I just moulded their tastes into images and pages I thought would work well. My audience wanted bold, surrealistic, original and dynamic images and a unique, completely niche feel (the questionnaire confirming all of this, which I had only guessed at beforehand going by my own tastes – I am after all a member of my target audience). The audience’s needs influenced every tweak, every click, every filter, every word that led up to my completed product because as I keep saying this magazine, like all magazines, caters to its audience first and foremost, and builds an identity from that.

 

There were still some initial snags using editing software, for example learning how to make a picture transparent. And even though I had general ideas in my head for what each section of the magazine was going to look like, the designs did change over the course of my production, something I predicted would happen (hence only a very general draft). The drafting process was important for me because it served as an anchor for my thoughts, a guideline that also served as a safety line to stop me straying off course with my ideas.

 

Looking at the drafts compared to the finished pieces I can definitely see changes, but the overall ideas of what each piece was to look like have stayed the same, and I do believe that the drafting process did make it easier for me to get through production without any major design problems. 
 

Q8. Evaluate how successful your product is with your target audience using audience feedback.


 I’ve collected my target audience’s feedback in a very simple way: I’ve basically  asked all of the people who filled in the first survey to look at the finished products on the blog and say what they think (via private messaging on Facebook mostly). The response has, thus far, been universally positive. The only thing I can deduce from this is that clearly my idea of what my target audience wanted and what my target audience actually wanted are the same, and in my eyes that makes the magazine an undeniable success because it appeals to the demographic it sets out to appeal to.

 

My Butterfly Gatefold Double Page Spread

Sadly the last of these images can not be seen at full size (even in a new tab) since the blog has shrunk it down due to its width but I can assure you my measurements are correct and if you care to email me for a copy you can either leave a comment with your address or reach me at this one: j-clifft@hotmail.com .

the spread when it's closed over - this is like the outer shell - when the reader gets to the center this is what they will see
 

the main body of the double page spread without the flaps included - this is the main body of A3



the double page spread including flaps - this is how it will look completely open - it is double A3 being twice the width

My More traditional Double Page Spread (a Review of Paper to Ashes by Iconoclast Inc) - As with all of my finished pages, open in a new tab and zoom in to get the full effect




Contents Page - again open in a new tab and zoom in to get the full effect


Front Cover - open in new tab and zoom in to see the piece at full size to get the full effect